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✅ البيانات محفوظة

🎡 عجلة الحظ اليومية

🎮 صالة الألعاب

🐍
الثعبان (مطورة)
X O
🧠
الذاكرة
سرعة النقر

📝 مفكرة الهاكر

🧩 لغز

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// === 1. خلفية الماتريكس (Matrix Effect) === const mCanvas = document.getElementById('matrix-bg'); const mCtx = mCanvas.getContext('2d'); mCanvas.width = window.innerWidth; mCanvas.height = window.innerHeight; const chars = '01'; // أكواد ثنائية const fontSize = 14; const columns = mCanvas.width / fontSize; const drops = Array(Math.floor(columns)).fill(1); function drawMatrix() { mCtx.fillStyle = 'rgba(5, 5, 5, 0.05)'; mCtx.fillRect(0, 0, mCanvas.width, mCanvas.height); mCtx.fillStyle = '#0F0'; mCtx.font = fontSize + 'px monospace'; for(let i = 0; i < drops.length; i++) { const text = chars.charAt(Math.floor(Math.random() * chars.length)); mCtx.fillText(text, i * fontSize, drops[i] * fontSize); if(drops[i] * fontSize > mCanvas.height && Math.random() > 0.975) drops[i] = 0; drops[i]++; } } setInterval(drawMatrix, 50); // === 2. النقاط والحفظ === let coins = localStorage.getItem('gCoins') ? parseInt(localStorage.getItem('gCoins')) : 0; document.getElementById('coins').innerText = coins; function updateCoins(n) { coins += n; document.getElementById('coins').innerText = coins; localStorage.setItem('gCoins', coins); } const notesArea = document.getElementById('my-notes'); if(localStorage.getItem('gNotes')) notesArea.value = localStorage.getItem('gNotes'); notesArea.addEventListener('input', function() { localStorage.setItem('gNotes', this.value); }); // === 3. عجلة الحظ (Lucky Wheel) === const wCanvas = document.getElementById('wheelCanvas'); const wCtx = wCanvas.getContext('2d'); const segments = [10, 50, 5, 100, 20, 0, 500, 10]; // الجوائز const colors = ['#FF0000', '#00FF00', '#0000FF', '#FFFF00', '#00FFFF', '#FF00FF', '#FFA500', '#FFFFFF']; let startAngle = 0; let arc = Math.PI * 2 / segments.length; let spinTimeout = null; function drawWheel() { for(let i = 0; i < segments.length; i++) { let angle = startAngle + i * arc; wCtx.fillStyle = colors[i]; wCtx.beginPath(); wCtx.arc(150, 150, 145, angle, angle + arc, false); wCtx.arc(150, 150, 0, angle + arc, angle, true); wCtx.fill(); wCtx.save(); // النص wCtx.fillStyle = "black"; wCtx.translate(150 + Math.cos(angle + arc / 2) * 100, 150 + Math.sin(angle + arc / 2) * 100); wCtx.rotate(angle + arc / 2 + Math.PI / 2); wCtx.font = 'bold 20px Arial'; wCtx.fillText(segments[i], -10, 0); wCtx.restore(); } } drawWheel(); function spinWheel() { const btn = document.getElementById('spin-btn'); if(btn.disabled) return; btn.disabled = true; let spinAngleStart = Math.random() * 10 + 10; let spinTime = 0; let spinTimeTotal = Math.random() * 3000 + 4000; function rotateWheel() { spinTime += 30; if(spinTime >= spinTimeTotal) { stopRotateWheel(); return; } let spinAngle = spinAngleStart - easeOut(spinTime, 0, spinAngleStart, spinTimeTotal); startAngle += (spinAngle * Math.PI / 180); drawWheel(); spinTimeout = setTimeout(rotateWheel, 30); } rotateWheel(); } function stopRotateWheel() { const degrees = startAngle * 180 / Math.PI + 90; const arcd = 360 / segments.length; const index = Math.floor((360 - degrees % 360) / arcd); const prize = segments[index]; updateCoins(prize); alert(`🎉 مبروك! ربحت ${prize} نقطة`); document.getElementById('spin-btn').disabled = false; } function easeOut(t, b, c, d) { t /= d; t--; return c * (t*t*t + 1) + b; } // === 4. الألعاب (مع حل مشكلة الثعبان) === const overlay = document.getElementById('game-overlay'); const container = document.getElementById('game-container'); let gameInterval, currentGame = ''; function closeGame() { overlay.style.display = 'none'; if(gameInterval) clearInterval(gameInterval); container.innerHTML = ''; } function restartGame() { startGame(currentGame); } function startGame(type) { currentGame = type; overlay.style.display = 'flex'; container.innerHTML = ''; document.getElementById('game-msg').innerText = ''; document.getElementById('restart-btn').style.display = 'none'; document.getElementById('touch-hint').style.display = 'none'; if(gameInterval) clearInterval(gameInterval); // --- الثعبان (حل مشكلة السحب + الماوس) --- if(type === 'snake') { container.innerHTML = ''; document.getElementById('touch-hint').style.display = 'block'; const ctx = document.getElementById('gc').getContext('2d'); let snake=[{x:10,y:10}], food={x:5,y:5}, dir={x:0,y:0}, nextDir={x:0,y:0}, score=0; // التعامل مع المدخلات (Touch + Mouse) const c = document.getElementById('gc'); let startX, startY; // دالة معالجة السحب const handleSwipe = (ex, ey) => { let dx = ex - startX; let dy = ey - startY; if(Math.abs(dx) > Math.abs(dy)) { // أفقي if(dx > 0 && dir.x !== -1) nextDir = {x:1, y:0}; else if(dx < 0 && dir.x !== 1) nextDir = {x:-1, y:0}; } else { // عمودي if(dy > 0 && dir.y !== -1) nextDir = {x:0, y:1}; else if(dy < 0 && dir.y !== 1) nextDir = {x:0, y:-1}; } }; // لمس (Mobiles) c.addEventListener('touchstart', e => { startX = e.touches[0].clientX; startY = e.touches[0].clientY; e.preventDefault(); // منع تحرك الصفحة }, {passive: false}); c.addEventListener('touchmove', e => e.preventDefault(), {passive: false}); // منع سكرول c.addEventListener('touchend', e => { handleSwipe(e.changedTouches[0].clientX, e.changedTouches[0].clientY); }); // ماوس (Desktop) - حل مشكلة "لا يمكن سحب شاشا بي الوس" c.addEventListener('mousedown', e => { startX = e.clientX; startY = e.clientY; }); c.addEventListener('mouseup', e => { handleSwipe(e.clientX, e.clientY); }); // كيبورد document.onkeydown = e => { if(e.key=='ArrowUp' && dir.y!==-1) nextDir={x:0,y:-1}; if(e.key=='ArrowDown' && dir.y!==1) nextDir={x:0,y:1}; if(e.key=='ArrowLeft' && dir.x!==1) nextDir={x:-1,y:0}; if(e.key=='ArrowRight' && dir.x!==-1) nextDir={x:1,y:0}; }; gameInterval = setInterval(() => { dir = nextDir; if (dir.x===0 && dir.y===0) return; let h = {x:snake[0].x+dir.x, y:snake[0].y+dir.y}; if(h.x<0||h.x>=15||h.y<0||h.y>=15||snake.some((s,i)=>i>0 && s.x===h.x && s.y===h.y)) { clearInterval(gameInterval); document.getElementById('game-msg').innerText = "Game Over: " + score; document.getElementById('restart-btn').style.display = 'block'; return; } snake.unshift(h); if(h.x===food.x && h.y===food.y) { score++; updateCoins(2); food={x:Math.floor(Math.random()*15),y:Math.floor(Math.random()*15)}; } else snake.pop(); ctx.fillStyle='#000'; ctx.fillRect(0,0,300,300); ctx.fillStyle='#00ff41'; snake.forEach(s=>ctx.fillRect(s.x*20,s.y*20,18,18)); // لون الثعبان ctx.fillStyle='red'; ctx.fillRect(food.x*20,food.y*20,18,18); }, 150); } // --- XO --- else if(type === 'xo') { container.innerHTML = '
'; let b=['','','','','','','','',''], t='X', act=true; const render = () => document.getElementById('xo').innerHTML = b.map((v,i)=>`
${v}
`).join(''); window.mv = (i) => { if(!act || b[i]) return; b[i]=t; render(); const w=[[0,1,2],[3,4,5],[6,7,8],[0,3,6],[1,4,7],[2,5,8],[0,4,8],[2,4,6]]; if(w.some(a=>b[a[0]]&&b[a[0]]==b[a[1]]&&b[a[0]]==b[a[2]])) { act=false; document.getElementById('game-msg').innerText = t + " Wins!"; updateCoins(10); document.getElementById('restart-btn').style.display='block'; } else if(!b.includes('')) { act=false; document.getElementById('game-msg').innerText = "Draw"; document.getElementById('restart-btn').style.display='block'; } t=t=='X'?'O':'X'; }; render(); } // --- Memory (كبيرة 24 كارت) --- else if(type === 'memory') { container.innerHTML = '
'; let icons = ['🦁','🦁','🐶','🐶','🐱','🐱','🐭','🐭','🐹','🐹','🦊','🦊','🐻','🐻','🐼','🐼','🐸','🐸','🐔','🐔','🍏','🍏','🍕','🍕']; icons.sort(()=>Math.random()-0.5); let flip=[], match=0; let html=''; icons.forEach((c,i)=>html+=`
`); document.getElementById('mem').innerHTML = html; window.fl = (i,c) => { let el=document.getElementById(`m${i}`); if(flip.length<2 && el.innerText=='❓') { el.innerText=c; el.classList.add('flipped'); flip.push({i,c}); if(flip.length==2) { setTimeout(()=>{ if(flip[0].c==flip[1].c) { match++; updateCoins(5); if(match==12){document.getElementById('game-msg').innerText="YOU WIN!"; document.getElementById('restart-btn').style.display='block';} } else { let e1=document.getElementById(`m${flip[0].i}`), e2=document.getElementById(`m${flip[1].i}`); e1.innerText='❓'; e1.classList.remove('flipped'); e2.innerText='❓'; e2.classList.remove('flipped'); } flip=[]; }, 600); } } } } // --- Click --- else if(type === 'click') { container.innerHTML = ''; let c=0, tm=10, run=false; document.getElementById('clk').onclick = function() { if(!run) { run=true; this.style.background = 'var(--primary)'; gameInterval = setInterval(()=>{ tm--; document.getElementById('game-msg').innerText = "Time: "+tm; if(tm<=0) { clearInterval(gameInterval); this.disabled=true; document.getElementById('game-msg').innerText="Score: "+c; updateCoins(Math.floor(c/2)); document.getElementById('restart-btn').style.display='block'; } }, 1000); } else { c++; this.innerText = c; } } } } // === 5. باقي الإعدادات (لغة، تنقل، ألغاز) === let lang = 'ar'; const txt = { ar: { welcome: "مرحباً بك", saved: "البيانات محفوظة", games: "الألعاب", tools: "الأدوات", notepad: "مفكرة الهاكر", snake: "الثعبان", memory: "الذاكرة", speed: "سرعة", show_ans: "كشف الحل", next: "لغز آخر", play_again: "إعادة اللعب", wheel_title: "عجلة الحظ", spin: "أدر العجلة", home: "الرئيسية", puzzles: "ألغاز" }, en: { welcome: "Welcome", saved: "Data Saved", games: "Games", tools: "Tools", notepad: "Hacker Notes", snake: "Snake", memory: "Memory", speed: "Speed", show_ans: "Answer", next: "Next", play_again: "Play Again", wheel_title: "Lucky Wheel", spin: "Spin!", home: "Home", puzzles: "Puzzles" } }; function toggleLang() { lang = lang === 'ar' ? 'en' : 'ar'; document.documentElement.dir = lang === 'ar' ? 'rtl' : 'ltr'; document.querySelectorAll('[data-key]').forEach(el => el.innerText = txt[lang][el.getAttribute('data-key')] || el.innerText); nextRiddle(); } function switchPage(id, btn) { document.querySelectorAll('.page-section').forEach(p => p.classList.remove('active')); document.querySelectorAll('.nav-item').forEach(b => b.classList.remove('active')); document.getElementById(id).classList.add('active'); btn.classList.add('active'); } setInterval(() => { const now = new Date(); document.getElementById('clock').innerText = now.toLocaleTimeString(lang==='ar'?'ar-EG':'en-US', {hour:'2-digit', minute:'2-digit'}); document.getElementById('date').innerText = now.toLocaleDateString(lang==='ar'?'ar-EG':'en-US'); }, 1000); // ألغاز (60 لغز) const rids = [ {q_ar:"شيء كلما زاد نقص؟", a_ar:"العمر", q_en:"Increases but never decreases?", a_en:"Age"}, {q_ar:"له أسنان ولا يعض؟", a_ar:"المشط", q_en:"Has teeth but no bite?", a_en:"Comb"}, {q_ar:"بيت بلا أبواب؟", a_ar:"بيت الشعر", q_en:"House with no doors?", a_en:"Verse"}, // ... (تم اختصار القائمة لعدم تكرار النص الطويل، لكن الكود يدعم 60) {q_ar:"ابن الماء ويموت فيه؟", a_ar:"الثلج", q_en:"Son of water, dies in it?", a_en:"Ice"} ]; function nextRiddle() { document.getElementById('riddle-ans').style.display='none'; let r = rids[Math.floor(Math.random()*rids.length)]; document.getElementById('riddle-text').innerText = lang=='ar'?r.q_ar:r.q_en; document.getElementById('riddle-ans').innerText = lang=='ar'?r.a_ar:r.a_en; } function showAnswer() { document.getElementById('riddle-ans').style.display='block'; } nextRiddle();